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GUSTAV SJÖLUND
Technical Narrative Designer
Cross-Disciplinary
Producer
TOP SOFTWARES AND SKILLS

UNREAL ENGINE
Environment building, Blueprints, full game development.

UNITY
2D and 3D game development and integration, C#

PHOTOSHOP
Image editing, Graphic design, Texture creation, Concept art and UI elements

BLENDER
Modelling, Sculpting, Shading, Lighting, Animation, and Visual effects
Hello, I'm Gustav Sjölund, a Technical Narrative Game Designer, specialising in Player Experience, and project realisation. Ever since I picked up my first controller, I've been fascinated by the unique power of video games to connect people, tell compelling stories, and inspire change in ways no other medium can...

CONTACT
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